NOTE

!!! Gerado por IA !!!

Scripts:

  • Components:

  • ControllableComponent.cs

  • GridPositionComponent.cs

  • MovementComponent.cs

  • Editor:

  • AutoPaletteColorUIAdder.cs

  • PaletteColorUIBulkAdder.cs

  • PaletteColorUIEditor.cs

  • PlayFromBootstrapScene.cs

  • Entity:

  • Entity.cs

  • EntityComponent.cs

  • EntityEditor.cs

  • Input:

  • InputManager.cs

  • Map:

  • AnchorMap.cs

  • GridAnchor.cs

  • GridAnchorType.cs

  • MapData.cs

  • MapDataSerializer.cs

  • MapListItem.cs

  • MapManager.cs

  • MapVisualUtils.cs

  • MeshGenerator.cs

  • RenderMap.cs

  • TileRendererUtility.cs

  • Map Tools/TileManipulatorEditorUI.cs

  • MapEditing/MapEditingUI.cs

  • MapEditing/TilePos.cs

  • Modal:

  • ModalManager.cs

  • ModalWindow.cs

  • Movement:

  • CameraMovement.cs

  • CameraRotation.cs

  • CameraZoom.cs

  • Structural:

  • Colors.cs

  • GameConfig.cs

  • LoadGame.cs

  • Logger.cs

  • Palette.cs

  • SceneToLoad.cs

  • SetupProject.cs

  • VisualFeedbackManager.cs

  • World.cs

  • WorldAssetManager.cs

  • UI:

  • KeyInputUI.cs

  • LoadingScreenManager.cs

  • PaletteColorUI.cs

  • SettingsMenuUI.cs

  • ToastManager.cs

  • ToastMessage.cs

  • Utils:

  • ButtonUtils.cs

  • InputUtils.cs

  • ModalUtils.cs

scripts that are present in Assets/Scripts directory but are not explicitly mentioned or described in diagram.md documentation:

Not Documented in diagram.md

  • Components

  • ControllableComponent.cs (mentioned as a component, but not as a file/class)

  • GridPositionComponent.cs (mentioned as a component, but not as a file/class)

  • MovementComponent.cs (mentioned as a component, but not as a file/class)

  • Entity

  • EntityEditor.cs

  • Map

  • GridAnchorType.cs

  • MapListItem.cs

  • MapVisualUtils.cs

  • Map Tools/TileManipulatorEditorUI.cs

  • MapEditing/MapEditingUI.cs

  • MapEditing/TilePos.cs

  • Structural

  • LoadGame.cs

  • SetupProject.cs

  • Utils

  • ButtonUtils.cs