NOTE
!!! Gerado por IA !!!
Scripts:
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Components:
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ControllableComponent.cs
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GridPositionComponent.cs
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MovementComponent.cs
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Editor:
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AutoPaletteColorUIAdder.cs
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PaletteColorUIBulkAdder.cs
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PaletteColorUIEditor.cs
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PlayFromBootstrapScene.cs
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Entity:
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Entity.cs
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EntityComponent.cs
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EntityEditor.cs
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Input:
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InputManager.cs
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Map:
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AnchorMap.cs
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GridAnchor.cs
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GridAnchorType.cs
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MapData.cs
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MapDataSerializer.cs
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MapListItem.cs
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MapManager.cs
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MapVisualUtils.cs
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MeshGenerator.cs
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RenderMap.cs
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TileRendererUtility.cs
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Map Tools/TileManipulatorEditorUI.cs
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MapEditing/MapEditingUI.cs
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MapEditing/TilePos.cs
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Modal:
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ModalManager.cs
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ModalWindow.cs
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Movement:
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CameraMovement.cs
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CameraRotation.cs
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CameraZoom.cs
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Structural:
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Colors.cs
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GameConfig.cs
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LoadGame.cs
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Logger.cs
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Palette.cs
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SceneToLoad.cs
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SetupProject.cs
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VisualFeedbackManager.cs
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World.cs
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WorldAssetManager.cs
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UI:
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KeyInputUI.cs
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LoadingScreenManager.cs
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PaletteColorUI.cs
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SettingsMenuUI.cs
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ToastManager.cs
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ToastMessage.cs
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Utils:
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ButtonUtils.cs
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InputUtils.cs
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ModalUtils.cs
scripts that are present in Assets/Scripts directory but are not explicitly mentioned or described in diagram.md documentation:
Not Documented in diagram.md
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Components
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ControllableComponent.cs (mentioned as a component, but not as a file/class)
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GridPositionComponent.cs (mentioned as a component, but not as a file/class)
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MovementComponent.cs (mentioned as a component, but not as a file/class)
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Entity
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EntityEditor.cs
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Map
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GridAnchorType.cs
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MapListItem.cs
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MapVisualUtils.cs
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Map Tools/TileManipulatorEditorUI.cs
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MapEditing/MapEditingUI.cs
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MapEditing/TilePos.cs
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Structural
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LoadGame.cs
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SetupProject.cs
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Utils
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ButtonUtils.cs